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by hitmyapi
1692 days ago
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Yup that's a great question, I think generally speaking that is a really difficult problem in the AR space, which I think is part of the reason why most AR models still look fake or have the uncanny valley. Using the ARKit libraries, it gets handled automatically for the most part. I think there's a lot of computer vision/image processing algorithms running in the background that potentially pick up on shadows/reflections in real world objects, which help it determine the white balance/color temperature of the room. I'm no expert on it myself though and not 100% sure on the science behind it |
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