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by trombonechamp 1695 days ago
Oh wow, this is a great idea. How do you deal with the lossy compression? There must be a lossless codec which uses the redundancy better than deflate?
1 comments

This format is meant for visualization in 3d, and even though it's lossy, it's "visually lossless" for humans. We to start with the archived lossless stacks (compressed with bz2) for any reprocessing.

What you're suggesting with a lossless movie codec would be a great addition, we just haven't had the need for it yet.