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by bsd44
1693 days ago
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That's why I mostly play point&click adventure/rpg games and text adventures, because that genre can't really survive without a good story. I'm rarely disappointed and the games cost a fraction of what you would pay for a AAA title. Not that I don't like AAA, but every time I watch a gameplay video I get bored fairly quickly because I don't feel drawn to the game, it seems "same old, same old". Perhaps it's just me. I think "Life is strange" is a good example of what can happen when the writing is strong combined with a nice, easygoing gameplay that takes you through the story. The only AAA game that I bought was "The Witcher 3" precisely for the back story, but after 5-10h of playing it just felt so repetitive that I gave up on it. I am likely in a minority but I'd take strong writing over graphics, physics and other elements of a game any day. |
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I went through the same thing with Witcher 3, but I tried again and once I got past the initial Baron storyline the game really hit its stride. That game has so many mini-stories that you can play for 100 hours and still have some interesting stories to engage with. I don't think I've played any game before or since with that many storylines.