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by Zababa
1697 days ago
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I find it really weird to judge a story on what it boils down to instead of on how it's delivered. Imagine you have two versions of a game. The first delivers its story by long cutscenes and a omniscient narrator. The second delivers its story with the environement and dialogues with the characters, with the playing having to piece everything together. Even if the "story" is the same, the second game has a better story. Storytelling is a essential part of the quality of a story. |
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On the other hand, a lot of people enjoy the art of literary composition. Grand scenes with precisely chosen words, "show don't tell" (which has little bearing on the underlying plot ideas, to me), and lots of rich description. I don't care for that sort of stuff, probably because I don't visualize things in my head much while reading, but I know a lot of people who judge books and authors on it.