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by benjaminjosephw 1695 days ago
Text is definitely a more versatile, low-effort, high-value and ubiquitous medium that will never be beaten for human information exchange. It's perhaps not the best medium for all context but it is the best generic medium for interoperable information exchange (unix was right all along!).

Entertainment is often more enjoyable with rich sensory experiences and some amount of novelty. People with great imaginations are probably the folk who experience books that way but, for everyone else, rich media provides more entertainment value than text alone.

The Metaverse is entertainment. It might be great for parties, games and other virtual interactions/experiences but it's definitely more a medium for novelty and sensory excitement than for pure information exchange alone (obviously).

1 comments

I wouldn't describe it as low-effort / high-value, or at least I'd put the emphasis on density of information. We can embed concepts in a very few words, visual information adds a ton of data but not much information.

I often like to compare the post web 2.0 era (ubiquitous, high bandwidth, highly lubricated UIs) with mailing lists (limited, slow, bare). People think more before chatting on MLs, their messages can be short but mean a lot, or can be long and tell even more. Video feels a bit like the former.. you get more data, it's more pleasing for a while, but it doesn't give much more. Sometimes visual / geometric media add some value (when balanced and tuned to massage viewers mental model) but often its just redundant fat.

> I'd put the emphasis on density of information.

So much this. That effect is why I cringe every time I'm presented with an instructional video instead of text -- videos waste a lot of time to give me the information that could usually have been done in a page or two of text.