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by adrian_b
1698 days ago
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I agree that leaving such important behavior as undefined is a failure for a programming language standard, because the standard fails to guarantee that a program will do the right things independently of what compiler has been used and with what compiler options. Nevertheless, in such cases it is the responsibility of the programmer to either write programs in which it is guaranteed that events for which the program behavior is undefined will never happen or to choose compiler options to handle such events. If the programmers do their job right, then the compiler is free to optimize like when the undefined cases do not exist. Unlike the case with integer overflow, there are cases where the programming language standards correctly leave some behavior as undefined, e.g. the order of evaluation for function arguments. For that kind of undefined behavior the programmer must take care to write only programs whose effects do not depend on it. Data dependent events like integer overflow cannot always be avoided, so compilers must have options to generate exceptions when they happen. |
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This is a language choice. A better language can ensure that "data dependent events like integer overflow" are in fact avoided entirely. C and C++ chose not to do this.
I'm certain you'll disregard evidence from any languages that don't have similar performance characteristics to C or C++, so let's focus on two that do.
In Rust, the arithmetic operations that can result in overflow are supplied in typically four varieties. Checked operations, which produce an Option that is either Some(answer) or None if they would overflow, Overflow operations which produce a pair (answer,overflow?) where the boolean overflow? tells us whether an overflow occurred, Saturating operations, which produce an answer that's either correct or, if it overflows, saturated at the boundary crossed and finally Wrapping operations, which produce the answer with a wrapping number line.
In WUFFS the programmer is responsible for ensuring that their arithmetic operations cannot overflow. If you try to add two arbitrary 16-bit integers together in WUFFS the compiler will complain that it can't see why this is safe as they might overflow. Only once the programmer has excluded this case (e.g. if either integer is larger than 999 or smaller than -999 the function reports this as an error and doesn't add them together) can they add the integers together, since now there can't be an overflow.