|
|
|
|
|
by revolvingocelot
1691 days ago
|
|
For whatever it's worth, that type of shenanigan is endemic everywhere else in the tech world, too. ISPs advertising speeds "up to"? SSD vendors quietly swapping SLC for limited QLC? Hat-on-a-hat super-processors in otherwise-shonky SOCs that immediately throttle themselves into uselessness but look great on paper? Prebuilt "gaming" computers with a big-name processor and a mobo pulled out of a cereal box? It's not a "bait-and-switch", per se, it's just an information asymmetry -- that speed will be achievable on speedtest.com alone, that transfer speed looks great just as long as you haven't put more than 128gb (or whatever it is) onto the drive, if you cover the SOC in copper heatsinks (sold seperately) you can get some performance back, and the motherboard can be replaced but that rig'll play LoL just fine. If you know these things, then the game is navigable; the statements about speed or capacity or value are "true", there's "just" important and missing information about what happens once t>0 or the feeding frenzy starts or capacity is exceeded or whatever. |
|