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by daniel-grigg 1689 days ago
Is 100-150ms latency really ‘reasonable’? It’s been many years since I was gaming but I’d be surprised back then if I encountered anyone with >20ms pings. That’s assuming people are connecting to servers in the same region of course but if they’re not that’s a problem of the matchmaking service. Otherwise I’d agree though.
2 comments

> Is 100-150ms latency really ‘reasonable’? It’s been many years since I was gaming but I’d be surprised back then if I encountered anyone with >20ms pings.

It might be, especially with regular (i.e. not pros, and not wannabe-pros) players. Two main sources of latency: shitty ISPs, and using Wi-Fi instead of wired connections. A shitty router (i.e. like the ones given out by most ISPs), a bad placement of the computer, or interference from neighbors - all can induce periods of 150ms+ latency.

> That’s assuming people are connecting to servers in the same region of course but if they’re not that’s a problem of the matchmaking service.

That's assuming the game is already so successful globally that it can afford having servers close to everyone, and that it has enough players at all time that matchmaking services work well.

Back in '99 on dialup I used to consider 100 good and 150 reasonable for playing Tribes, and would still even play at 300ms. Nowadays, playing PUBGm at 150 means a distinct disadvantage and 300 a joke, of course there are a lot more players on 20ms now.