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by terafo
1705 days ago
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It's worth noting that this game uses Godot engine, which is open source and built with Linux in mind, and most platform compatibility complexity was shifted to engine. Experience is quite different for big game developers that have their own engines and can't offload complexity to another layer of abstraction, supporting a lot of hardware/software combinations on Linux for them is quite hard. I presume that's why there are games that didn't get PC Linux releases while technically having Linux port(Cyberpunk 2077 would be prime example). |
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Oh but they can offload that complexity to e.g. SDL [0]
As for why games like Cyberpunk 2077 are not on Linux, we can only speculate. Remember however that for a profit-focused publisher/developer the Linux port not only has to be profitable to make sense, it has to be more profitable than other things they could spend their time on.
[0] http://libsdl.org/