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by wildrhythms 1705 days ago
Do you think this has something to do with how many Windows programs (not just games) handle errors and crashes? Even Windows still uses the "Error code: <bunch of meaningless numbers>" scheme. I can't even think of the last time I even attempted to get crash logs for a Windows program; however, on Linux I can usually find where logs got dumped and debug without as much of a headache.
2 comments

... and if you search for that meaningless number and manage to find a proper support page, you are usually left with as much information as you started with. I don't understand why open source developers are so much better in this respect, but the diagnostics usually leave me feeling as though I could solve the problem even when I don't have the technical skills to do so. Being able to comb through the logs to pinpoint the problem is a major contributor in this respect.

(The only counter example I can think of at the moment is Samba, and guess what ... it interfaces with Microsoft products!)

I've noticed this too, compare any forum thread for a AAA Windows game and a Linux game, the Windows game thread is going to look like a bunch of chickens running with their heads cut off wondering why the 0x00423 error is causing the game to crash. Head over to a Linux thread and it's a usually a much more productive conversation because the errors are just clearer.