| I think you have a few reasoning errors in your comment: The PS3 and 360 aren't actually harder to emulate because they have more complex copy protection; they're hard to emulate because they're very novel systems (hardware-wise) and developers had to use all sorts of tricks, which is something their successors are not. Meanwhile, the PS4 is literally just a PC and already has a pretty good emulator (if early), because the PS4 has desirable exclusives. The author of it only started writing it a couple years ago and it's already booting commercial games and has a handful playable; way faster than old emulator development was! The Xbox One is literally just an NT PC and lack of emulation is largely because there's not really a point to, yet; it's just a PC and has very few exclusives. The Switch is literally just a phone with a controller and had its first emulator booting commercial video games within the first two years, because it had desirable exclusives. The Quest is literally just a phone (even moreso, because it's literally Android and even their window manager is just a layer over Unity). It isn't emulated or cracked because it has no really great exclusives and Facebook allows as much piracy as you want. Windows 98 games are actually pretty easy to emulate; very little at all doesn't work with QEMU out of the box, and that heavy-handed approach probably isn't necessary for the consoles of the future; the PS4 has a great emulator that's basically just a compatibility layer like WINE is, because again, it's literally just a PC. |
I thought it was because no had actually cracked the DRM yet.