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by viceroyalbean 1704 days ago
Your mention of Return of the Obra Dinn reminded me of this article[1] which I found quite fascinating about dithering, the technique used for the game's art style. One of the neat things about these types of small indie games is that they can do unique things with (among other things) art style which bigger budget games that need a wider appeal can't afford to.

[1] https://surma.dev/things/ditherpunk/

1 comments

If you're interested in that you'll probably like this post by Lucas Pope on how he handled dithering and camera movement - https://forums.tigsource.com/index.php?topic=40832.msg136374...