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by jt_thurs_82 1702 days ago
minor correction

> The accelerators included within PS3’s Cell are the Synergistic Processor Element (SPE). Cell includes eight of them, although one is physically disabled during manufacturing.

This was disabled in software (by syscon) early on in the boot process. Many people "unlocked" theirs without stability issues. My understanding was that it was a yield thing, and definitely not intended for general use ;)

> This makes you wonder if IBM/Sony/Toshiba hit a wall while trying to scale Cell further, so Sony had no option but to get help from a graphics company. Interviews from early 2nd party developers confirm this: https://www.ign.com/articles/2013/10/08/playstation-3-was-de...

That's also why the PS3 has two separate RAM, compared to the xbox 360's unified memory - Sony was trying to do that as well.

> HDMI connector

idk if anyone remembers this, but sony was talking about multi display gaming, such as having a status display. There was a prototype that had two hdmi ports and three ethernet - sony claimed it would also be a home server and router at that time. devkits did include two hdmi ports, and i suspect that the two screen claim was something that they made up almost on the spot, but who knows.

https://commons.wikimedia.org/wiki/File:PS3_e3_2005_prototyp...

1 comments

>https://www.ign.com/articles/2013/10/08/playstation-3-was-de

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