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by snejad123 1704 days ago
A true metaverse will be very difficult to create until we have brain-computer interfaces.

All VR devs are entirely focused on the visual/audio output of devices but one very important detail that is missing is the illusory sixth sense, the kinesthetic receptors.

You can solve x-y axis movement with treadmills, but how do you simulate z axis movement without anyone getting sick ?

This is why a lot of people get nauseous on VR roller-coasters. I personally cannot use a VR device for more than 30 minutes without getting ill.

Personally, I think the steps of XR evolution will go like this:

(1) VR restricted to stationary games that don't require a lot of movement. The stage we're at right now.

(2) AR goggles/glasses are most likely to be more desirable than VR within the next 100 years because they're improvements on the existing world rather than replacements. Workplace tools, heart rate metrics, etc. Basically the first working versions of these will be porting the main apps of iWatch to a glasses interface.

(3) Lateral (x-y axis) VR could be improved to provide more immersive entertainment and games. Still nothing groundbreaking, and you're going to be restricted to using a very expensive treadmill.

(4) Once brain/computer interfaces are successfully developed and approved by government regulating bodies for production and release, then people can plug into the "metaverse". I'm guessing this is at least 100 years or more away (that might be optimistic too)

Also an important thing to note is that the infrastructure needed to support a living metaverse is very important. There is a big question mark on what this is going to look like coming out of a megacorp (especially one as greedy as FB). The internet had the luxury of being open/free/ad-free in the beginning, and had a strong developer community. Apple was successfully able to build a dev community for their iPhone but them and Android are really the only good examples I can think of.

People even avoid developing on Microsoft's OS for less restrictive open-source alternatives.