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by spaetzleesser 1699 days ago
It's sad that we still don't have an idea how to produce high g-forces in a simulator.

The feeling of going with a car through a turn at 2g is incomparable to the simulators we have. Never mind F1 cars that can corner and brake at up to 5g.

2 comments

It can be done, you'd just need a big playground for the machine - about the size of an F1 track!
With enough money you can actually go to such a “simulator”. There are these guys that run older F1 cars on tracks. The teams provide pit crews and everything else. If you can afford it, definitely a nice hobby!

I got to drive a car with aerodynamic downforce only once and it’s super impressive to feel how it works better the faster you go. Cornering with 2g is also pretty nice.

Sounds like a blast! I took a couple performance driving courses on a racetrack with Formula Ford racers. Scared me pretty good, but I had a fantastic time.

Fear, though, is what kept me from getting decent lap times. With a simulator, that is no barrier.

I wonder if there's a way to magnetically or electrically stimulate the organ inside our ears that feels accelerations.

Then we would solve this, and also provide more immersion for flight simulators.