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by headphoneswater 1710 days ago
I find relating things to litature like that kind of silly but VR is pretty amazing these days and the quest2 shockingly nice to use

3d interaction clicks with people, i'm not suprised they are doubling/tripling down while leading the market

1 comments

No matter how good VR is it still is no competition for the real, and will never be.

It might be a nice entertainment gadget or working tool but that's all, anyone believing in the VR revolution is a fool. The TV or internet could have been amazing things, but we all see how it turned out: ad infected, mega corps ruled, consumerism oriented, echo chambers of the dominant ideology

That is an extremely privileged world view.

I work on a social VR product for learning foreign language. Yes, VR language immersions are never going to replace real life, in-country immersions. But moving halfway around the world to study a language is just not a realistic prospect for the vast majority of people. For one, it's expensive and extremely disruptive to the rest of your life. Our students aren't college students who can take a semester abroad, they're professionals already in their careers, with kids and mortgages. For another, most of our students are studying languages where they wouldn't be allowed to move to the target country--either by the target country itself or the students' employers.

Man, that’s a great point. Most of the commenters here can afford to just hop on a plane wherever they want with their limited vacation time, and of course a real trip is usually going to be better than a VR one.
Your argument falls in the "nice gadget" category. Learning foreign languages ranks kind of high on the "privilege" ladder btw, it's very far from a "need", plus you don't need VR for that, we have video chats, youtube, instant translation tools, &c.
My argument is an example, from which one should be able to easily imagine other scenarios. A general class of "Remove artificial geographic constraints from knowledge work".

And our students do "need" foreign language training. This isn't something they're doing for funsies; their employers are paying for them to take the classes. These aren't executives looking to wine-and-dine business partners in China, these are diplomats, foreign aid workers, and intelligence analysts.

And these other methods aren't working to meet the demand for fluent speakers. You're not going to learn how to tell an old, former-Soviet base commander, "show me the nuclear storage facility access control logs now or expect some UN sanctions" from YouTube.

There is an international ranking schedule for foreign language acquisition, ILR Level, that roughly quantifies a person's fluency. Untrained, you start at 0. Most people get to level 1 by the time they finish college. Level 2 is basically competent enough to survive without a translator in-country. Level 3 is considered the minimum to be "competent enough to do work". There are a few higher levels, but everyone's goal is to get to 3.

With current training methods, almost anyone can be trained to level 2, 2.5, but there is still a big gap between what those people are capable of doing and where they need to be to do their jobs. We need more 3s and just doing "video chat" isn't working. Think, "the US military just sunk a cool million into your education to be able to translate intelligence on the fly, you better start showing results."

But there is some evidence that VR not only improves learning in general, but that it's particularly suited for language acquisition. UMD for example has a body of research they've been developing over the last 20+ years that shows there are real, psychological changes to people who perform language training in VR versus traditional and even flat screen simulations.