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by coldtea
1707 days ago
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>By designing everything on the screen to be as photorealistic as possible, the software essentially negated needing to define its style or stance — it merely reflected the world outside of it. Not even close to reality. Aqua, iOS "skeuomorphism" had a very defined and unique style. It obviously wasn't some photograph of an actual desktop with some folders on top and a garbage can, as this makes it sound (not to mention that even if it was, there are 10000s of ways to have a unique style and stance in a photograph too). Hell, old "photorealistic" GUIs were even MORE distinct from one another than today, with everybody having their same-looking flat UIs. |
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