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by codetrotter 1709 days ago
I’ve not yet used Godot. What is the Godot style like? And are there some documents about it and example code of it?
1 comments

Godot uses a hierarchy of nodes, you can think of it as one step further than entities being composed of components. The hierarchy and how nodes operate on it define the game. In practice though you end up with things that look very entity like IMO so it’s not that different.