Hacker News new | ask | show | jobs
by CraftThatBlock 1705 days ago
CSGO's anti-cheat has many more issues than not being kernel-level. It's practically abandoned and doesn't even catch very blatant cheating (spin botting, etc).

A few months ago, their secondary system, "Trust Factor", was broken for an unknown period of time, which the communication to the community was a single tweet. During that period (probably a few weeks?), there was blatant cheaters in half the games I played.

I've moved to playing FACEIT (a third-party matchmaking service) recently, partly due to anti-cheat. I don't remember the last time I saw a cheater in FACEIT, while CSGO's matchmaking has cheaters in around 10% of my games (average skill player, ~2k hours over 7 years, high Trust Factor).

1 comments

Faceit is really good for an anticheat. It's just that the skill floor is too high to encapsulate casual users, otherwise it would probably kill matchmaking. Cheats cost $60+ and cheat providers get killed often by detection waves