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by MattGaiser 1713 days ago
I wouldn’t be quite that cynical, but gaming is known for tons of extra hours.

All companies I have known with bad hours have also officially had 40 hour weeks.

1 comments

I want to point my finger at you and accuse you of cynicism (sp?). But then I remember that colleague who was crunching as a part time employee, and yeah you have all the right in the world to be because gamedev has always been quite fucked up.

I do believe (and hope to be correct) that many gamedev studios are getting much better, but there's plenty still to do.