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by prepend
1722 days ago
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I’m a user more than I’m a developer. And there’s lots more users than developers. I’m going to pay 3-5% for payment processing no matter how I look at it. So paying apple 15% to handle that is acceptable to me. It’s one of those things that should be cheaper and is too much, but better than the alternative. The payment part is the worst part of the purchase experience for me. I play a game that has a Mac version through Epic and an iOS version. Buying on iOS is easy, one click. Buying on Mac is a pain with some modal web frame pop up to a payment processor where I have to enter my payment info every time. EVERY TIME! I’ve already logged in. They know me. Of course the price to me is the same in both situations. So alternate payment processors will just be shittier for users. Bad UX, riskier data, and the same price. |
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