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by frankenst1
1723 days ago
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> Both Nvidia (and AMD?) have options to reduce latency to like 1 frame in their control panels. In case you are referring to pre-rendered frames, this only affects the amount of additional latency (not actual or total latency). > You probably pay for it with a bit of stutter when your system is pushed to the max - since there is no leeway buffer when frames don’t get finished in time. True, if your system is not maxed out, you can enable Triple Buffering. If your rendering framerate is higher than your display, it will discard obsolete frames and only push the most recent one to the display. |
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Yes, that. Should have been more careful with my words - i.e. I meant latency of 1 frame due to the render ahead queue.