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by meheleventyone 1716 days ago
The other thing for comparison to traditional jobs is the hours worked. Most streamers I follow work insane hours. Then the other bits and pieces they have to pay for themselves. For example taxes employers would otherwise cover and things like health insurance in the US.

On production quality, I think it's a mistake to think it matters too much. Live streaming is a different thing to television. In very much the same way Roblox is different to AAA games.

There's also a level outside of the more chaotic personalities who make a lot of money in spite of themselves where there is a lot of professionalism going in to making things seem pretty casual because these people know their audience.

1 comments

The hours worked is all over the place really. Some of the top streamers don't work anywhere close to 40 hours or past it. Others grind 10 hours a day for almost every day of the year (often burning out a few years later). A lot of the top streamers do a combination of taking sporadic breaks, streaming only 3-4 hours a session, etc.

The other problem with looking at hours worked is it's hard to quantify sporadic interactions on multimedia and the likes. Arguably the biggest drain, most of these people are always "online" and have a hard time unplugging themselves. This is further exasperated by the momentum loss most streamers perceive when not streaming for a long while.

>On production quality, I think it's a mistake to think it matters too much

But we don't really know that yet. It's extremely hard to quantify all these variables and what truly matters. What we do know is many people in these circles have fallen to the side since they were unable to keep up with the modicum of effort newcomers put in despite their lack of resources and despite the first-mover advantage these old-timers had. At the same time, we see other parties break through with new concepts while putting in a ton of effort to market and PR themselves, and it worked, as seen with the Hololive example. The top earner is (apparently) also much more professional than the majority of the top 10/100/N.

>Live streaming is a different thing to television

If anything, this is the biggest problem. If beginners are expected/advised to put in much more effort and resources to (increase their odds of) breaking through compared to before, why is it acceptable for someone earning a Silicon Valley-equivalent salary while living in a much lower CoL area to stream in a dank basement or attic with poor audio quality? This isn't a criticism as much as a question. Maybe it doesn't matter. But it's also the question which makes people wonder "should they be earning as much as they do?"