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by tomc1985
1730 days ago
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I (like most here) have personally benefitted from extensive software telemetry but am generally against it in my personal life. But I also write business software where the expectation of privacy is already moot. Gaming is a weird point though, telemetrics are already in heavy use, the privacy risk is indeed minimal, and gamers don't seem to care anyway though. I can't tell you how many GDC talks I've watched that discussed player heatmaps, incident (like death) reports, and whatnot used to fine-tune game balance. There are numerous places where telemetry is completely inappropriate, like one's operating system. An idle computer should indeed be 100% idle, internal housekeeping exempted. (I recently installed freebsd on a new server, did some setup, and basked in the glory of htop showing 32 cores at 0.0% and a root process list that was under a page long. I wish other operating systems could follow that example) |
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It always makes me happy to see how short the list returned from `ps aux` is with FreeBSD. Whereas if you go onto a typical Linux box (even just a raspberry pi!) and run that, you get at least a screenful of processes doing who knows what. (Just my small experience.)