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by ksec 1722 days ago
>Real-time typically refers to communication that happens in under 500ms

500ms?

Am I missing some key information in the context of WebRTC? Or something inherent of TURN ( Traversal Using Relays Around NAT ) ?

But it is interesting they are basically taking all the pain of building a web / internet Real Time communication system with open standards so I presume anyone could incorporate into their apps instead of getting lock in by third party solution.

1 comments

This is a fairly common definition of real time - not specific to Cloudflare. Two people talking over PSTN/cellular between Sydney and London is >= 250ms in the best case. Participants in the same country obviously won’t see this kind of latency.

TURN (as a protocol) doesn’t change this on its own, but our network backbone is going to help minimize jitter and keep latency as close to optimal as possible.

I would agree (if this is your implication) that this is very different from what we consider “real time” when it comes to control systems and safety systems.

(I’m a co-author of the blog post)