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by ksec
1722 days ago
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>Real-time typically refers to communication that happens in under 500ms 500ms? Am I missing some key information in the context of WebRTC? Or something inherent of TURN ( Traversal Using Relays Around NAT ) ? But it is interesting they are basically taking all the pain of building a web / internet Real Time communication system with open standards so I presume anyone could incorporate into their apps instead of getting lock in by third party solution. |
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TURN (as a protocol) doesn’t change this on its own, but our network backbone is going to help minimize jitter and keep latency as close to optimal as possible.
I would agree (if this is your implication) that this is very different from what we consider “real time” when it comes to control systems and safety systems.
(I’m a co-author of the blog post)