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by zozbot234
1730 days ago
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> Setting a 0 or 1 in SLT was another design error. People designing GPUs demonstrate that they know the better design sets a 0 or ~0 (all ones). Going from 0/1 to 0/~0 (or conversely) just takes a NEG instruction. All in all, it's a trivial difference. And it's hard to say what's more convenient in actual code. |
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