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by n_time 1721 days ago
They should probably talk to someone who knows something about ergonomics–the way his neck was craning to look at those vertical "screens" looked painful
1 comments

This is what I started thinking about: what are the proper ergonomics for a VR-office, constantly rotated one's neck may not actually be good. It's like this would become like immersion in a curved display with a huge horizon for every subscreen you want, then a "window" into the real world when you completely turn around (180).