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by michaelpb 1719 days ago
Yeah, there's an entire category of "idea guys" who don't get this. They repeatedly try to crack the code on a truly moderation-free or purely crowd-moderated platform, and it never, ever, ever works.

It almost always boils down to a poor understanding of how humans work (usually some sort of "homo economicus") or how computers work (usually some sort of "AI magic wand").

5 comments

Idea Guys are useless for many other reasons.

Generally they'll want to make a half baked social media network without understanding you need to pay for things like hosting, or a programers time. I've made the mistake of writing code for these folks.

Guaranteed they'll never appreciate it, and this includes non profit coding groups. Never ending scope creep, vague requirements, etc.

My rule is unless you're one of my best friends I simply will not build your project for you. However the few times I have built something for a friend I found the experience to be very rewarding, it can be good to develop with someone else who can give you feedback so you actually know you're building something someone would like

I still theorize crowd-moderated platforms are possible, as long as there's really good gate-keeping.

My bet is some real-world tie, one which is time consuming and expensive to create. From there it should be possible to create moderation tools that keep the rest going.

An example of a real world tie would be a trust network that requires status with in-person communities and local businesses. And not just "accept the hot chick friend request," but an explicit "I'm staking my reputation by saying this person is real."

But once you let bots in, it's over.

Slashdot’s meta-moderation system worked well for a long time. One set of people could make moderation decisions directly on content, and then another unrelated set of people would review the moderation decisions and support or revert them.

It was all tied to karma and permissions in ways I can’t quite remember. But essentially there was no way for a motivated bad-faith group to both moderate and meta-moderate themselves, and the incentives marginalized bad faith actors over time.

You had limited resources to use (5 moderation points at a time for example), at least in theory. Having moderation be moderated was a great idea though I think should come back in some form.
Moderation is labor and you get what you pay for. Which is not that crowd-moderation cannot work, but that for good crowd-moderation you still have to treat it as a labor pool, have a very good idea of how you are incentivizing/paying for it, and what "metrics/qualities" those incentives are designed to optimize for.

(In some cases it actually is far cheaper to pay a small moderator pool a good wage than to pay an entire community a bad wage to "crowd-moderate" if you actually test the business plan versus alternatives.)

Whatever happened to Something Awful? Are they still around?

They charged a one-time $10 fee to access their forums. If you got banned, you could pay $10 to get a new account. It made being a total dick expensive. I've heard it get called the Idiot Tax.

Here's a concept for a moderated deliberation platform:

https://bytebucket.org/djarvis/world-politics/raw/master/doc...

It's like StackOverflow + Reddit + Wikipedia. Section 3.1 is what makes the concept fairly unique. Most moderation systems require known moderators; the proposed system uses random selection. Eligible moderators could require a minimum reputation to further reduce the possibility of bad actors. Using something like Slashdot's interaction limit may be helpful.

The nearest was Advogato; it didn't have an abuse problem, but it did end up as a ghost town. https://web.archive.org/web/20170715120119/http://advogato.o...
IIRC it was based on a web of trust.

Webs of trust are awesome, but call for a lot of investment from users. I think they are more viable if they are independent of any one website, so all that effort isn't flushed down the drain if the guy who owns the domain goes incommunicado.

It depends on the scale. I can vouch that crowd-moderation works fine for a small forum (~ 1000 members) which I am part of. And there is no karma system. You get to report posts (3 reports mean that the post is deleted), and warn users (24-hour ban after 3 "active" warnings, and then it scales up to a permanent ban after 15 "active" warnings). Warnings become "inactive" after a month.

It also depends on the threat model. If the community is the target of an harassment campaign coordinated by external actors, then you might need additional tools, or people dedicated to the job. However, this won't necessarily solve the problem, as external actors could double-down, and moderators can lose their minds (suspicion of a troll behind every post, abuse of power, absence of control of the moderators, possible presence of a spy/agitator among the moderation team, etc.). I won't name the forum and the community, but I have a specific one in mind. It does not help that it is a source of information for gaming media, which means that it is often linked to in press articles, which attracts much attention from all kinds of people.

That being said, I get back to the subject: user-generated content on platforms (and not just forums). If the goal is to reach a large scale, then I fully agree with you.

> You get to report posts (3 reports mean that the post is deleted), and warn users (24-hour ban after 3 "active" warnings, and then it scales up to a permanent ban after 15 "active" warnings). Warnings become "inactive" after a month.

Sounds like I could do some damage there by signing up with three accounts?

In practice, this has not happened yet, and it has been 3 years since the forum inception.

One obstacle which I forgot to mention is that an account cannot report posts or warn other members unless the account is 3 months old *and* the account has created at least 300 posts. Both conditions have to be met. I guess it is a sufficient hindrance for most Internet trolls to forget about the forum if they had no intention to take part in the community in the first place.

Ah yes, that obstacle turns it from dubious into quite solid. :)
Yeah, I will agree with you that there can be some smaller-scale systems that work fine. That said, in these cases in my experience it's always few key "hero" mods who are just very committed to volunteering to keep things cleaned up.

Without actually hiring people, it's hard to get that level of commitment, and just as you are saying, as soon as the work gets hard enough (eg clever trolls that turn users against each other, or paranoid political crusaders who think the mods are in league with unseen forces), even the best volunteers end up quitting at the worst times.

In the long run I think the solution is just hiring moderators. It costs money, but if you want a job done well and consistently ya gotta pay.

In the email space this has happened so much that there’s a well-known term for it: FUSSP (Final Ultimate Solution to the Spam Problem).
No wonder the email space is so behind. I'm already working on the next problem, NRTOIATFUSSP

(No, Really, This One Is Actually The Final Ultimate Solution to the Spam Problem)

Why can't you verify real identities? Can't you use phone numbers, photos of IDs, charging a credit card, verification of physical addresses, or invites to increase the difficulty if creating fake accounts?

Yes, there is an issue of increasing the difficulty if signing up for real users but once accounts are tied to real identities doesn't that allow crowd moderation?

- person whose fallen into your apparent fallacy

Somehow authenticating every user with a "real ID" doesn't help much unless you engage in content moderation.

A system like that would be complex, costly, a major barrier for growth, and would likely still be vulnerable to fraud. You probably wouldn't have much opportunity to take legal action against abusers, even if you could identify them. Plus, safely storing the user info needed to make a system like that work would be a huge liability.

And at the end of the day you still have to moderate the platform to identify abuse and take action against abusers. But if you use "real IDs" that probably wont be a problem because you'll have no users anyways.

I should clarify - crowd sourced moderation, not no moderation. People can still be banned if the community doesn't like them.

I broadly agree but invites aren't complex. See lobste.rs

lobste.rs is tiny enough to be irrelevant, and already virtually unusable because it's unwilling to ban people who are unpleasant without being unambiguous rulebreakers.
That swings to the other side of "you either die an MVP or build content moderation": people are not going to submit real ID for a random project. They've only just started implementing this on Youtube ""age verification"" because they were made to, and Facebook only did it as an arbitrary after-the-fact hammer. It causes all sorts of problems (what do you regard as valid? What about deadnames?).

Twitter and lots of other sites do phone number verification which is less onerous but far easier to spoof.

And of course the biggest, highest profile moderation challenge involves people whose identities are known but nonetheless are toxic to the community. Including the "final boss" of content moderation challenges, Donald Trump.

I agree. You build the MVP then as you need content moderation you start requiring more onerous proof of identity. The only goal is to make ban evasion more difficult.

For everything else, just ask the community what they want. If they don't like Donald Trump in the conversation, then he's gone. Donald can then attempt to find a community (subreddit) that accepts him. That community can be quarantined or banned if people really don't like it.

Thank you for the feedback. I strongly suspect I'm wasting my time :(

Privacy issues? That come up alot here on HN
I agree that you'd need to securely store the personal information but as it's only used during account sign up it could be an entirely separate system.

It's definitely a huge draw back that you'd risk such important information.