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by sktrdie
1722 days ago
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I understand the problem but then shouldn't also videogames (for instance) be controlled/regulated? They also provide high-swings in emotions coupled with almost real virtual world that can mimic much more vividly experiences that could lead to high-addiction. |
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In contrast, Facebook's customers are not the users. Their customers are advertisers and users are simply the product. They maximize their algorithm to satisfy the customers and advertisers are addicted to Facebook because of how much user data they contain which helps them sell better.
Since users aren't the customers, Facebook doesn't care if users experience either positive or negative emotions. In fact, a combination of both has been shown to increase engagement. Facebook set out to optimize this combination with their algorithms.
So if video games did cause people to periodically experience negative emotions such as suicidal thoughts and they are purposefully doing so to maximize profits from their customers, then yes they should be regulated. But that isn't the case with video games.