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by mirekrusin 1734 days ago
Yes, their optimisation team did great job, including writing post about it. They had 5 months from zero to some solution deployed on prod. And they shaved numbers. Great work.

However number of servers required to serve this traffic has still very poor ratio. And if you read between lines – they maxed out their optimisation effort on it. They cache at multiple layers. To be more precise this statement that they haven't found any low hanging fruits for optimisation should raise some serious questions and their analysis from "first principles" should probably be more thorough.

1 comments

Yep, they seem to have settled at about 2100 servers which is bonkers insane. Go or Rust will likely max at no more than 100. If not 20-30 even.