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by andagainagain 1725 days ago
It's definitely has major design philosophy differences that make it scratch a very different itch then dwarf fortress. Both good games, but not really equivalent imo.

RimWorld randomizes difficulty through the game. So when things go crazy the response tends to be Angst against rngesus.

In dwarf fortress when problems arise the answer is almost always that it could have been prevented and or dealt with in many many ways (some that the developer never considered).

1 comments

Play a different storyteller. ;) Plenty of mods bring with them much fairer storytellers. I like Sara Spacer from Save Our Ship, who scales based on tech level and research completed.

Nobody I know plays the default ones regularly except for Randy, and Randy won't hit you hard enough to break most skilled players.