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by Factorium
1737 days ago
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Valve are definitely not user-centred. They are profit centred. Valve provide no subsidised hardware (PC gamers still need to supply their own), and charge indie developers 30% commissions, a regressive 'tax' compared to the 20% they charge AAA. Per-employee, Valve is the most profitable company in America, and Gabe Newell the 97th richest American. They got there with forced exclusives (Half Life 2 could only be activated on Steam) and simply being first to market. They are no longer even bothering to curate their storefront. |
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Everybody prefers Steam to EGS not _only_ because they're stuck there, but because it's genuinely a better product. It's golden handcuffs, but a fantastic product nonetheless.
In my opinion Valve has found the perfect balance between making gamers, a notoriously difficult category of people hard to please, happy and making serious money. Laughing all the way to the bank while single-handedly improving the status of Linux gaming and desktop in general. I'm more than OK with that.