| But thinking about lifetimes and RAII is 90% of memory management. Basically whether you write C, C++, or Rust, you have to track ownership the same ways, the only thing that changes is how much the compiler helps you with that. However, if you write your program in Java, Lisp or Haskell, you simply do not care about ownership for memory-only objects, and can structure your program significantly differently. This can have significant impact on certain types of workflows, especially when it comes to shared objects. A well-known example is when implementing lock-free data structures based on compare-and-swap, where you need to free the old copy of the structure after a successful compare-and-swap; but, you can't free it since you don't know who may still be reading from it. Here is an in-depth write-up from Andrei Alexandrescu on the topic [0]. Note: I am using "object" here in the sense from C - basically any piece of data that was allocated. [0] http://erdani.org/publications/cuj-2004-10.pdf |