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by mzkply
1733 days ago
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The go-to-market for games without an app store (ios or android) is so bad that most game devs were rather get 70% of something rather than 100% of almost nothing... and that's probably why more people aren't talking about it. It'll make it easier to make cool sites, but I wouldn't expect any change in the games landscape. Plus it really looks like the 30% isn't here to stay. |
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This is what our startup has been focused on for Unreal Engine 4 to target WebGL. We've achieved scenes that are sub 10MB that load in up in two seconds in the browser on most devices.