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by kimixa
1731 days ago
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I think the parent is saying that the jpeg will need to be stored uncompressed in ram - likely in exactly the same format as the bmp is stored in memory - for the graphics system to actually render it out to screen. Not that any "extra" cost of a BMP would be trivial. So, after they're loaded and (possibly) scaled to fit the screen, I'd expect every background image to use exactly the same memory amount. |
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Well, not centered or tiled backgrounds, which I recall Windows did support, and upscaling could be done on a per-pixel basis (although I don't know if that was supported), but yes, the image format shouldn't matter.