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by colejohnson66 1737 days ago
As a “closed iOS” advocate, I personally believe the ability to do development outside of a macOS is a great idea. I’ve long wanted to make iOS apps, but I don’t have the money to shell out for a Mac. Yes, Hackintoshes are a thing, but you need certain hardware to do so, and even then, it’s still difficult (last I checked).
4 comments

For casual app development I just run MacOS in a free VMWare instance on my Windows machine. It has no graphics acceleration but otherwise works flawlessly.
IIRC, macOS EULA expressly requires that the OS be run on Apple hardware. If it's run in emulation (which is permitted), the host must run on Apple hardware anyway.

Apple is not a software company, it's an electronic appliance company, like Samsung.

Of course, apple won't go after individuals who violate this provision. But is a cloud vendor or a CI vendor tried to pull that off, Apple would smash them.

Are there any countries where this EULA term isn’t enforceable?
If you don't agree to the EULA you don't have a license to use MacOS at all, which means you downloading it is (in many countries) a crime.

The question whether or not a EULA is enforcable is only relevant for products you bought which have software preinstalled - it is often argued under First Sale (and similar) that the EULA isn't applicable.

Do you have any citations you can provide in this regard?
Anyone aware of any options for Hyper-V? Last time I tried this it was pretty impractical to have VMWare/VirtualBox co-exist with Hyper-V for things like Docker and WSL2, but maybe that has changed?
Newer versions of VMWare work under a Hyper-V host [1]. I'm not sure if macOS runs properly in that mode though. I also had some success a while back running macOS under WSL2 using KVM [2], though it was pretty buggy and a pain to set up.

[1] https://blogs.vmware.com/workstation/2020/05/vmware-workstat...

[2] https://github.com/kholia/OSX-KVM

How do you load MacOS in VMWare? Where/how do you get the install media?
This has been possible for a long time. For the install media, Apple hosts them and will give you the dmg file for free.

The only concern is the terms of the EULA so that's why the earlier poster says "for casual development"

There are a lot of guides online, including "one command" shell/powershell scripts that will automatically pull down the right files for you, and use the vmware/virtualbox api to create the vm automatically, and patch the bootloader to get Catalina or Big Sur loading, etc - if past experience is any indication, people probably already have Monterey beta loading fine already.

again, it's not a matter of "how" it's whether you (or Apple lawyers) care about the EULA.

Doesn't the EULA also prohibits hackintosh?
in addition to what @barkingcat said, for vmware to be able to boot a macos virtual machine you'll need it to unlock it for that OS. Search for vmware unlocker is a free utility that depends on your vmware version, run it once and you're done.
I did this with QEMU, the performance is pretty fantastic under Linux.
You ran/run modern macos in QEMU under linux? I didn't know that was doable...
It's very doable, it takes like 10 minutes if your internet is reasonably quick and if you're lucky you might even get GPU acceleration out of it. I used this to set mine up: https://github.com/foxlet/macOS-Simple-KVM
I can appreciate if this is too much money for you, but I recently bought a 2014 macmini i7 16GB and 512SSD on ebay for $440 shipped to my door. I needed something that could handle bigsur for some app development, and that was the best $/effort solution I found. Add another ~60 for a usb switch and cables, and I can easily switch between my primary and mac.

In general, there's a pretty good second hand market for macminis, and if you shop around you can probably get something usable for under $350 shipped.

Actually it is easy to build Hackintoshes, even with AMD. Catalina is running stable with Apple ID and all the bells and whistles. In the past when Apple ignored updating Mac Pro Trashcan for several years, we have build a monstrous PC with Hackintosh to run FinalCut. Search for Open Core Catalina.
I had a hackintosh back in 2009, and recently decided to go at it again and built a custom PC with all the components from https://www.tonymacx86.com/buyersguide/building-a-customac-h.... After a week I never managed to get the OS to install without the installation process crashing towards the end, so it's not "actually" easy even if you know your way around a computer.
I started building Hackintoshes in early 2008, just from curiosity. I remember successfully running 10.4 on a netbook. https://archive.org/details/mac-os-x-tiger-10-4-8-hackintosh...

https://www.youtube.com/watch?v=juCz2ZzNOAY

Believe me now is so damn easy that it's funny. Now you have a lot of tools to load kexts and configurations. In the old days we loaded kexts manually:)

The problem is mac OS now uses M series chips. You'd be developing legacy code.
It's not legacy code until the day Apple definitively axes Intel models. The writing is on the wall yes, but they are still selling Intel Macs and they are not deprecated yet. The majority of development still happens on Intel Macs.

I built an 11th-gen Rocket Lake 128GB Hackintosh with Thunderbolt Display support+2 LED Cinema Display recently and it's been great. Thunderbolt 3 support on a Hackintosh has been nice. Just hoping for Thunderbolt 4/Maple Ridge drivers/11th-gen iGPU drivers if ever.

>It's not legacy code until the day Apple definitively axes Intel models.

You can't run Xcode 13 on any Intel mac OS machine.

That’s not true, Xcode 13 still fully supports Intel Macs.
What motherboard/gpu did you use for that?
Gigabyte Z590 Vision D
Thank you.
I've never been an iOS or Mac developer, but I have had a few 5,1 Mac Pros. The release of m1 mac minis pretty much killed the used market for those, but you may still be able to find one for cheap. I was able to find a few 12-core 24-thread dual xeon models for around $250, but had to be patient. Add in 64GB of ECC RAM and an SSD upgrade, to Mojave or Catalina, and you have a beefy enough development system for around $500. Those 12c/24t will get smoked by an m1 mini for a lot of tasks, but if memory matters then it's probably still the best bang for the buck. Also, you'll need to find a GPU....
Memory or storage. A couple big SATA drives in a Mac Pro work well for certain uses cases.