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by qweqwweqwe-90i 1746 days ago
Is this really true? Blockbuster games back in the day were universally made by tiny teams.
1 comments

I'm not one of your downvoters, but these devs still had entire manufacturing, marketing, distribution, and executive teams behind them. Sure, developing the game could take a person a few weeks, but no one person was going to get that onto the shelves of Walmart alone.

That's the big difference today. A person can develop a good game in a reasonable time frame, but they can also put that game on a virtual shelve in front of about a billion gamers world wide.