|
|
|
|
|
by hwbehrens
1740 days ago
|
|
> Apple could decide they don't give a shit about native Mac games I think it's possible to make persuasive argument that this already took place around the time that they killed OpenGL support and/or refused to allow Vulkan support. Requiring a proprietary API that only works on a tiny subset of gaming devices* seems like they've already made their position on this topic very clear. * I'm excluding mobile devices here since mobile games were called out as a different market in the parent comment. |
|