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by OneEyedRobot 1746 days ago
I'd say there's more to it.

. Underestimation of the cost of an early 20th C. war. Some glorious charges, you win, get home in time for dinner.

. A game theory problem in that once you start mobilizing you can't stop. Not starting the war is more dangerous than simply drawing down.

. The simple fun (for leadership) and profits in a war. Pushing pieces around a map is an enjoyable endeavor.

. Interlocking treaties with single points of failure.

etc.