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by PragmaticPulp 1746 days ago
> On the contrary, it was a beyond stupid to launch only on iPhone.

No, like any startup they needed to launch an MVP and iterate. Waiting until everything is available on every platform only makes sense if you have the time and resources, which they didn't. They were a small team with limited resources.

Clubhouse wasn’t explosively popular when it launched. The success came a few months later, at which point they had more people seeking invites than they wanted to allow on to the platform. Focusing on getting something minimal out the door and scaling it up is the right choice.

If you’re going to pick one platform to launch an MVP, iOS is almost always the right choice. Tech enthusiasts and early adopters skew toward iOS by a small margin and iOS is a more predictable platform to develop for because you can count on most of your user base being on the current iOS version. Android is a development minefield by comparison, especially when it comes to audio and video.

2 comments

> If you’re going to pick one platform to launch an MVP, iOS is almost always the right choice.

Releasing on both platforms is now the expected choice.

I don't think Clubhouse can get away from the 2010-era excuses, especially when they had a lot of VC backing and plenty of cash in less than a year. They were more than 6 months late and the competitors already copied them entirely. No waiting for invites.

They might have launched much quicker with both iOS and Android had they chose a cross-platform toolkit like React Native or Flutter.

Even the Discord app uses RN and they copied their main features much quicker than Clubhouse could write the Android app and it has worked great for Discord.

By the time Clubhouse finished the Android app and 2 months later removed the invite system. It was beyond too late.

> No, like any startup they needed to launch an MVP and iterate.

I agree, but they didn't. There was no MVP for Android.

> Waiting until everything is available on every platform

Not everything, just an MVP. Wait until you have an MVP on the biggest platform first, and then launch.

> Focusing on getting something minimal out the door and scaling it up is the right choice.

Yup, an MVP on Android and iOS would have been perfect.

> If you’re going to pick one platform to launch an MVP, iOS is almost always the right choice.... Tech enthusiasts and early adopters skew toward ....

Again, this is true for most cases, but not an app like Clubhouse. In most of the world the influencers jumped on it immediately but dropped it like a hot potato when they realised none of the people they wanted to influence could show up to worship them.