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by asdff 1740 days ago
At least the issue with that years ago was when minecraft would have an update that introduced some new generated resource where you would have to get to the edge of the map to generate some to use. Most servers restart periodically to get fresh resources near spawn, not only for new resources that might have come out in recent updates, but just because the area has been completely harvested by past players like some scarred piece of land and you need to start venturing out far to find trees or ore.
1 comments

Is there a mod that gradually adds new resources to old worlds, gradually adds ores back to their gaps in caves, gradually restores the environment, as well as gradually removing torches and “decaying” old structures?

Otherwise someone should make one. No need to full reset servers any more.

I think some servers do "chunk resets". The idea is to take chunks with little or no player activity and delete them so they'll be regenerated next time someone comes along. I think I've heard of this being done automatically (chunks that a player hasn't been to in X days will be deleted). It would lead to a discontinuous world though, with older chunks having sharp borders with newer chunks that aren't even the same biome.