|
|
|
|
|
by klodolph
1741 days ago
|
|
Not sure what you’re talking about. ObjC runtime is fairly small. The basics of what you need for ObjC is just objc_msgSend, which is basically a fancy hash lookup written in assembly language. If you want ObjC on a microcontroller, you’d want to port this function to your target architecture. There are a few other components you “need” but objc_msgSend is the key one. You’d probably also want some form of malloc(), but that’s completely optional. There’s nothing in Objective C that says you have to allocate memory dynamically, or that you have to do it with malloc. ObjC runtime has grown somewhat to include more features, but you don’t need all those runtime features if you want to run your code on a microcontroller. Just like you don’t need glibc if you want to run C. There is more than one runtime for Objective C you can choose, just like there is more than one runtime for C. |
|
You can have all the 'simple' calls you like but if you need to malloc half a gig of ram just to get started...that is heavy and bloated.
Also you say 'architecture' but unless you are talking a battery hungry cellphone you are probably talking 16 or 32 bit proc not 64, which means potentially massive increase in the size of code to be generated since you lose certain instruction sets. I don't know realistically what Obj C uses in the osx cpu architecture but I'm almost certain it's not going to be as simple as just retargeting your compiler...
Not saying it can't be done but take even the new arm laptops from Apple - that's a significant hardware investment on top of a bunch of software tricks, not just a casual retargetting that can be portably moved to other low power systems.