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by kaustavha 1750 days ago
You need to create customers and wide appeal first. Cryptopunks were free at the start, so were cryptokitties. Lootproject just launched and anyone could mint a free loot bag and the floor is now 10 ETH. Beeple NFTs were dirt cheap. Pixel portraits were dirt cheap. Maybe you set your price too high and didnt do a good job of marketing? Learn about the space before you try to make a quick cash grab?
1 comments

Oh I just figured it was designed to be a free cash grab, I set the price pretty low actually. Not really interested in learning how to market vaporware but if idiots want to pay me for nothing I'll take it
You got downvoted because in order to win the money, you have to play the game. You can't be openly cynical. Keep that inside! :)