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by MontyCarloHall
1748 days ago
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Because a struct of bools != a bitfield. C booleans as defined in stdbool.h are just convenience macros aliasing "true" to 8 bit integer 1 and "false" to 0. AFAIK, there aren't any compilers smart enough to implicitly pack a struct of bools into a bitfield, and then make member access operations implicitly mask the bitfield. Here's a quick example, using the latest GCC: https://godbolt.org/z/c7T54jzGT |
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Turned out that it was actually significantly faster to use one byte per boolean and forgo the masking operations. I assume the processor was just good enough at keeping its cache filled in that particular workload, so the additional masking operations just slowed things down. So I understand why you might not want a compiler to automatically do this.