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by Arech
1750 days ago
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One of the funniest moments I've experienced with Godot while developing the FitOwl [1] was the behaviour of a flag that governs sleeping state of RigidBodies. That flag was meant to exclude the body from physics-related computations to save some CPU-cycles and it just didn't work. When I reported the issue to the bugtracker, I was asked by devs literally "I still don't understand the issue you're experiencing. Aside from saving resources, why is it important that Rigidbodys are asleep?"... I was (and still is) speechless from that attitude, because, c`mon guys, the sole reason for that flag is to save some resources! But they didn't really cared about that, just reworded the docs a little and happily closed the issue. Moreover, I got an email from one of the Devs stating that I'm violating their Code of Conduct for the phrase "I'm struggling to not interpret your comment as a joke.". That was the last time I tried to take part in Godot improvement... [1] https://news.ycombinator.com/item?id=28402743 |
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