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by ohgodplsno 1749 days ago
USD is widely used in all industrites, from video games to archviz to 3D rendering. If anything, glTF is the niche format.
2 comments

GLTF, especially the binary format, is specifically design for transmission over the web. Wavefront is uncompressed text, Collada is even worse because it's extremely verbose XML. I don't know a lot about USDZ, but what I do know is that it's overkill for the web (graphics features that are mostly too costly to do in WebGL, additional scene description data like audio tracks, etc), while also lacking specific features that GLTF has that are aimed at the web, like streaming, progressive download of texture data.
USD, glTF and COLLADA are all "widely used" in some parts. I would like to see some data that USD is more popular than the other ones.