| > one could argue that if doing so increases profits, then on average, you actually solved the needs of your customers Which often isn't the case. Companies have lots of priorities that have nothing to do with end users at all. For example: - it does not matter how good your product is, if your company dies because there's a competitor that does not need to make profit and can temporarily offer their services for free, until your company is driven out of the market - dark patterns are well documented examples how working directly against good user experience can increase profits - lobbying politicians to drive out competition is extremely profitable, and does not take interests of the userbase into account at all There are probably numerous other, obvious examples how capitalism disincentivises companies from serving their customers well, but instead incentivizes gaming the system. The correlation between user experience and profitability is shaky at best. One could argue that user experience has almost nothing to with how businesses operate. |
If there is a system, people will try to game it. Whether in capitalism or communism or any other system of rules.