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by Jetrel 1756 days ago
Yeah. The storage medium changed so much, but the functional shipped object was still "a chunk of read-only memory containing the (probably) sole version of a game that got shipped to a market".

I too tend to think of ROMs as strictly images of non-volatile chips, alone, but it's interesting that when we're in computer emulation territory, it's really only the size that's different; a CD iso feeds into a PS emulator pretty much the same way a rom file feels into a SNES emulator - it's just a document.

1 comments

I guess it’s complicated by the notion of ROMs needed to boot machines like BIOS dumps and then software.