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by crikli 5431 days ago
I think it depends on whether an employer views passion as a character trait or a byproduct. The distinction is very important.

I'm an employer (and a programmer) and I view passion as a byproduct of developers being properly incentivized to do something they find fascinating.

That incentive varies from programmer to programmer. Incentives can be cash, equity, profit sharing, flexible hours, encouragement and recognition, kick-ass equipment, a steady supply of new tech toys to play with, paid time and travel to conferences, etc.

The second aspect, of course, the truly hard one, is keeping people fascinated. Everything gets boring as hell eventually. As an employer I actually find this harder than determining what incentives people respond to because I'm personally aware of how quickly programmers get bored.

2 comments

> Incentives can be cash, equity, profit sharing, flexible hours, encouragement and recognition, kick-ass equipment, a steady supply of new tech toys to play with, paid time and travel to conferences, etc.

Autonomy, autonomy autonomy...

Do you try to keep your programmers interested for long periods of time? Or do you think that every programmer has a finite amount of time at your company and that they will move on after a few years?
Well, I've only been in my own business for three years and employing for not yet a couple so I don't really know yet.

The job I had before I started this business I always told my superiors that after three years a dev was going to start getting "the itch." I was only at that job for 4.5 years so I don't have the experience to know what really happens, but I did see guys start getting wanderlust at about three year, plus or minus. But I always felt that had more to do with unclear opportunities for growth, "just ok" equipment, and an uninspiring salary increase schedule.

So...I don't know. My gut says most will move on.