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by paulryanrogers 1762 days ago
As a teen I spent many hours making games in Klik and Play and mods for Id Software games. Roblox and Minecraft both enable kids to craft experiences for and with friends. I think Roblox's market, messaging, and cut set it apart. If it didn't sell the dream of making money and maintain such a high bar to get money out and get discovered then it wouldn't be so exploitive.

I don't feel exploited by my time with other game toolkits because the expectations and outcomes were clearer.